AN ACT TO PROVIDE A PRODUCTION TAX CREDIT FOR ESPORTS EVENTS IN THE STATE.
Reenacts GS 105-151.29, which provides an individual income tax credit in the amount of 25% of a production company's qualifying expenses of at least $250,000, as the statute existed immediately before its repeal on January 1, 2015, with the following changes. Specifies that an entire season of episodes of an Esports event television series is one production (was, the case for episodic television series). Defines Esports to mean a scheduled form of multiplayer video game competition, particularly between professional players, individually or as teams, organized by an amateur, collegiate, or professional organization, institution, or association for live or tape-delayed broadcast; excludes a live sporting event. Adds and defines video game. Defines production as an Esports event. Now caps the amount of credit allowed at $20 million with respect to a production (was, a production that is a feature film). Extends the sunset until January 1, 2025.
Similarly reenacts GS 105-130.47, which provides a corporate income tax credit in the amount of 25% of a production company's qualifying expenses of at least $250,000, as the statute existed immediately before its repeal on January 1, 2015. Makes identical changes to those made to the credit set forth in GS 105-151.29, as reenacted. Extends the sunset until January 1, 2025.
The above provisions are effective for taxable years beginning on or after January 1, 2021, and apply to qualifying expenses occurring on or after that date.
Transfers $5 million from the General Fund to the State Capital and Infrastructure Fund for 2021-22, and appropriates the funds to the UNC Board of Governors to provide funds for the planning, development, and construction of the Esports Training and Education Center at NC State University.
Transfers $2.5 million from the General Fund to the State Capital and Infrastructure Fund for 2021-22, and appropriates the funds to the UNC Board of Governors to provides funds for the purchase of a mobile Esports Training and Education Center.
Effective July 1, 2021.
© 2021 School of Government The University of North Carolina at Chapel Hill
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